摘要 |
<p>A method of controlling the outcome of an interactive computer game played by one or more client stations with a server, including, providing the client stations with an executable program for playing the game with the server, wherein the program displays balls injected into an enclosed play area with two or more exits and each ball is influenced to depart through one of the exits, setting parameters by the player, which affect the exit through which the balls will depart from the play area, acquiring balls for injection into the play area, activating the game by the player, calculating the outcome of an injected ball by the server, transmitting the calculated outcome to the client station of the player, displaying at the client station the injection of a ball into the play area with an outcome as calculated by the server, awarding balls to the player responsive to the calculated outcome.</p> |