发明名称 |
GAME MACHINE, GAME MACHINE CONTROL METHOD, INFORMATION STORAGE MEDIUM, AND NETWORK GAME SYSTEM |
摘要 |
A game machine in which data is communicated between the game machine and a game server connected communicatively to the game machine and a game screen showing a content corresponding to the operation by the player is outputted and displayed. The response time to the operation is stabilized, and consequently the player does not feel stress due to a variation of the response time to the operation. A reference time storage section (38) stores a reference time from the player's operation to the display output of the game screen showing contents corresponding to the operator's operation. A standby section (32) causes the display to output the game screen showing a content corresponding to the player's operation according to the stored reference time. |
申请公布号 |
KR20080065692(A) |
申请公布日期 |
2008.07.14 |
申请号 |
KR20087013384 |
申请日期 |
2006.10.19 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD. |
发明人 |
MORI SHOJI |
分类号 |
A63F13/12;A63F13/10 |
主分类号 |
A63F13/12 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|