发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that the conventional Pachislot machines which change the continuation of the high-probability mode according to the points within the machine make players tend to suffer disadvantage with the incapability of grasping point values within the machine. SOLUTION: A sub CPU 82 carries out a lottery to determine whether the possession status of navipoints should be displayed or not according to the possession status (acquisition status) of the navipoints to be housed into a navipoint counter (S462). When the lottery is won, the value of the navipoints already acquired and housed in the navipoint counter is displayed on a liquid crystal panel 39d by English characters 140a and the English characters 140a change the display mode, namely, the number of characters displayed according to the value of naviponts currently housed in the navipoint counter. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008149070(A) 申请公布日期 2008.07.03
申请号 JP20060342920 申请日期 2006.12.20
申请人 ARUZE CORP 发明人 EBISAWA MASAKI;SASADA YUJI;SAITO SHUJI
分类号 A63F5/04 主分类号 A63F5/04
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