发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that the conventional Pachislot machines which change the continuation of the high-probability mode according to the points within the machine make players tend to suffer disadvantage with the incapability of grasping point values within the machine. SOLUTION: When the operations of all stop buttons 31-33 are completed to end a mini-game under the ordinary game (S456) and the value of an internal point counter exceeds "1" (S457), it is discriminated by a sub CPU82 whether five mini-games under the normal game are already carried out or not in succession (S458). When "NO" is discriminated, it is selected whether the mini-game under the ordinary game should be continued or not in reference to a min-game continuation determination table based on a reward value of the navipoint counter (S459). COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008149072(A) 申请公布日期 2008.07.03
申请号 JP20060342922 申请日期 2006.12.20
申请人 ARUZE CORP 发明人 EBISAWA MASAKI;SASADA YUJI;SAITO SHUJI
分类号 A63F5/04 主分类号 A63F5/04
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