摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game system capable of reflecting the evaluation of a message. <P>SOLUTION: A server 2 of the game system 1 determines a player for whom the message information is provided among players corresponding to respective game machines 3, and adds acquisition information including identification information of a transmitter, the acquired message information and evaluation information for the transmitter to the player information 10 of the player for whom the message information is provided by referring to a player information storing means 2a. When the acquisition information is acquired, each game machine 3 outputs the evaluation information of the transmitter included in the acquisition information. After that, when the output request finalizing operation is performed by the player, the acquired message information is output, and the output message information is evaluated by the player. Then, the game machine 3 obtains the result of the evaluation and transmits the result to the server 2. The server 2 updates the evaluation information of the player evaluated based on the transmitted result of the evaluation. <P>COPYRIGHT: (C)2008,JPO&INPIT</p> |