发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of inhibiting the imbalance in identification information stopping modes. SOLUTION: The pachinko machine includes a first initiator corresponding unit 33, an ornament symbol display device 42, a special display device 43, or the like in a game board 30. A jackpot lottery is executed based on the entrance of a game ball into the first initiator corresponding unit 33, and the result of the lottery is displayed in the special display device 43, etc. At the same time, ornament symbols are variably displayed in the ornament symbol display device 42. Three upper/middle/lower symbol lines are set in the ornament symbol display device 42, and a plurality of kinds of ornament symbols are variably displayed in the respective symbol lines. In case of a failure combination, stop symbols to be stopped/displayed in the respective symbol lines are determined by alternately referring to the values of two kinds of failure symbol counters to be updated in two different updating processes with different updating systems. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008142363(A) 申请公布日期 2008.06.26
申请号 JP20060333991 申请日期 2006.12.12
申请人 SANYO PRODUCT CO LTD 发明人 SATO HIDEAKI;KAZAOKA KIKUO
分类号 A63F7/02 主分类号 A63F7/02
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