摘要 |
The present invention discloses a method and system for managing an interactivity of a game in at least one wireless communication device, by monitoring ( 705 ) at least one predetermined resource parameter associated with the wireless communication device, executing ( 710 ) at least one alternate scenario on at least one predetermined location within the game based on the predetermined resource parameter and changing dynamically ( 715 ) the interactivity of the wireless communication device with one of a wireless gaming server and at least one other wireless communication device by executing the alternate scenario. |