发明名称 REAL-TIME REPRESENTATION METHOD AND DEVICE OF SKIN WRINKLE AT CHARACTER ANIMATION TIME
摘要 PROBLEM TO BE SOLVED: To provide a method for performing rendering of skin wrinkles at a character animation time in real time, at the optimum speed and with a factful expression. SOLUTION: The skin wrinkles in each expression are expressed by means of Normal Map and Bump Map, and as for the Maps, a difference between the Normal Map and the Bump Map is calculated at an expressionless time, and thereby data of generalized skin wrinkles and weighted value data are generated, and data of skin wrinkles of a desired character are generated by using wrinkle data generalized in each expression, and the Normal Map and the Bump Map expressing final skin wrinkles are calculated by using weighted values in each expression at a present animation time t, and thereafter the result is rendered on a screen. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008140385(A) 申请公布日期 2008.06.19
申请号 JP20070296764 申请日期 2007.11.15
申请人 KOREA ELECTRONICS TELECOMMUN 发明人 KIM HANG KEE;LEE BEOM RYEOL;LIM CHOONG GYOO;KIM JUNAE
分类号 G06T15/04;G06T19/00 主分类号 G06T15/04
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