发明名称 METHOD FOR CONTROLLING GAME CHARACTER
摘要 A method for controlling a game character is provided. The method includes analyzing a game situation in which a character appears; and controlling a behavior of the character depending on a result of the analyzing. Accordingly, situation recognition and behavior control depending on the recognized situation are simultaneously performed using the same algorithm, so that the calculation amount can be reduced, and thus high artificial intelligence can be implemented with less computer resources. Also, a game developer does not need to implement individual behavior rules of characters depending on game situations since a situation of the game may be recognized through learning of an artificial neural network using a game database of game situations, and thus the behavior of characters can be controlled depending on the recognized situation.
申请公布号 US2008140595(A1) 申请公布日期 2008.06.12
申请号 US20070690207 申请日期 2007.03.23
申请人 PARK KI YOUNG;LEE HUN JOO;SHIM KWANG HYUN;YANG KWANG HO 发明人 PARK KI YOUNG;LEE HUN JOO;SHIM KWANG HYUN;YANG KWANG HO
分类号 G06N3/08 主分类号 G06N3/08
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