发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent fraudulent plays by inhibiting the elimination of fraudulent information as the evidence of the fraudulent operation. SOLUTION: The game machine memorizes on its RAM (B2) the present time metered by the timer based on the control signal transmitted from the vibration sensor when the vibration sensor detects the vibration of the game machine (B1: Yes). Then the fraudulent information containing the present time memorized in the RAM together with the identification number peculiar to that game machine is sent via the aerial through the transmission circuit to each of the other game machines within the game parlor (B3). Thus, the fraudulent information regarding the fraudulent operation generated in the game machine is transmitted to all the other game machines in the game parlor, therefore, the fraudulent information is prevented from being erased even if the information regarding the fraudulent operation is erased from the game machine (1) where the fraudulent operation is conducted. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008125943(A) 申请公布日期 2008.06.05
申请号 JP20060316655 申请日期 2006.11.24
申请人 ARUZE CORP 发明人 KIKUCHI NAOTO
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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