发明名称 |
Game device, game implementation method, program and recording medium |
摘要 |
To improve game performance, in a three-dimensional video game in which a viewpoint position changes in accordance with a movement of a player character, considering an aspect of how to show a player an activation of a prescribed effect at a second object, forming a pair with a first object, for which the effect is set. In a case in which an action source object 201 and an action target object 202 are displayed, within a display range which changes in accordance with a movement of a player character, on a second LCD 12, on a front surface of which a touch panel is disposed, when a line drawing operation is carried out on the touch panel from a display position of the action source object 201 to a display position of the action target object 202, a speed at which the line drawing operation is being carried out is calculated. In the event that the calculated speed is equal to or faster than a prescribed speed, as well as an effect display being done on a locus of the line drawing operation, an effect set for the action target object 202 is activated. |
申请公布号 |
EP1927385(A2) |
申请公布日期 |
2008.06.04 |
申请号 |
EP20070022987 |
申请日期 |
2007.11.27 |
申请人 |
KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.) |
发明人 |
KAMIYAMA, MITSURU;MATSUMURA, YASUSHI;KUWATA, HIROYUKI;SAEGUSA, HIROYUKI |
分类号 |
A63F13/06;A63F13/10;G06F3/033;G06F3/048 |
主分类号 |
A63F13/06 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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