发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving the interest of a game performance itself by having a player make a selection and improving the effect of the selection by the player. SOLUTION: After a decorative pattern is established (finally stopped), a CPU for performance control displays two or more kinds of choices (characters 1-3) at a variable display device. Each choice corresponds to each of the two or more kinds of performances. Then, when an upward switch 120a is depressed, the CPU for the performance control performs the display of moving the position of a cursor (black triangle) to the next upper choice. When a downward switch 120b is depressed, the display of moving the position of the cursor (black triangle) to the next lower choice is performed. When a decision switch 122c is depressed, it is defined that the choice at which the cursor is positioned then is selected. Then, a second redrawing performance corresponding to the selected choice is executed. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008119065(A) 申请公布日期 2008.05.29
申请号 JP20060303405 申请日期 2006.11.08
申请人 SANKYO KK 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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