发明名称 ILLEGAL ACT DETECTOR AND PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a comparatively simple structured illegal act detector and a pachinko game machine that can detect both an illegal act using magnet and an illegal act adding a shock. SOLUTION: As sown in Fig.(a), when a player approximates or contacts a powerful inductive magnet 40 to or with the vicinity of a specific prize winning port 11 of a front glass 13, the ferromagnetic material 28 is attracted and the arm 24 swings clockwise against the weight or the spring force of an extension coil spring 26. In addition, when the player adds a strong shock to the outside frame 2 of a pachinko game machine 1 or shakes the pachinko game machine 1, the force is transmitted to an illegal act detector 21 via a game board 3 or a main control board case 6 and the arm 24 is swung as shown in Fig.(b). Then, when the swing angle of the arm 24 exceeds a predetermined value, a detection signal is output from a photo sensor 25 to a main control board 7. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008119360(A) 申请公布日期 2008.05.29
申请号 JP20060308835 申请日期 2006.11.15
申请人 JB:KK 发明人 HORIGUCHI TOSHIHARU;NAKATANI NOBUHIDE;SHINAGAWA HIDEKAZU;OKANO SATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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