发明名称 GAME APPARATUS, GAME METHOD, AND GAME PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a technique for readily controlling the difficulty level of a game. <P>SOLUTION: A game apparatus determining the result of an operation from the input operation of a player with respect to operation instruction includes: operation means having at least one input region divided into a plurality of sub-regions and formed of a part or whole of the sub-regions; a regional display pattern table 333 for storing a regional display pattern used for allocating the specification of the input regions to the sub-regions for every difficulty level of the game; input region-forming means 325 for reading the regional display pattern from storage means according to the difficulty level of the game and forming the input region in the operation means from the read-out regional display pattern; and determination means 324 for determining the result of the operation from the operation instruction to the player and the input region having received the input operation by the player. <P>COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008119301(A) 申请公布日期 2008.05.29
申请号 JP20060307656 申请日期 2006.11.14
申请人 KONAMI DIGITAL ENTERTAINMENT:KK 发明人 MATSUMOTO NAOKO;MASUDA HIROYUKI;KONO MASANORI;FUKUDA YOSHITO
分类号 A63F13/00 主分类号 A63F13/00
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