发明名称 SPIELAUTOMAT, SPIELMETHODE UND PROGRAMM
摘要 There is provided a game machine 201 for moving a moving object on a road in a virtual world and changing influence received by the moving object from the road based on movement history, wherein an input reception unit 202 receives operational input from a player, a storage unit 203 stores position and velocity of the moving object and road condition, a calculation unit 204 calculates the acceleration of the moving object based on the received operational input from the player, a stored current position of the moving object, and the road condition at this position, an update unit 205 updates the stored position and velocity of the moving object in accordance with the calculated acceleration and updates the stored road condition in accordance with a change in at least one of position, velocity, and acceleration of the moving object, and a display unit 206 displays at least one of the stored position and velocity of the moving object. <IMAGE>
申请公布号 DE602004013131(D1) 申请公布日期 2008.05.29
申请号 DE20046013131T 申请日期 2004.02.06
申请人 KONAMI DIGITAL ENTERTAINMENT CO. LTD. 发明人 EIKA, TAKURO
分类号 A63F13/00;A61F13/00;A63F9/24;A63F13/10 主分类号 A63F13/00
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