发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of constantly arousing player's expectation and eagerness to a game. SOLUTION: By winning a replay winning combination, this game machine shifts to a replay high probability state, or an advantageous game state, after stepwisely going through a plurality of regular game states, a regular game state 1, a regular game state 2, a regular game state 3, and a regular game state 4. When winning minor winning combinations 3-5, the game state is returned to the regular game state 1, however, in the replay high probability state, this game machine notifies the types of the internally winning minor winning combinations 3-5 executing a minor winning combination winning notification performance so as to retain the replay high probability state till winning a bonus. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008113881(A) 申请公布日期 2008.05.22
申请号 JP20060300566 申请日期 2006.11.06
申请人 DAITO GIKEN:KK 发明人 HASHIMOTO JUN
分类号 A63F5/04 主分类号 A63F5/04
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