摘要 |
FIELD: computer graphics. ^ SUBSTANCE: according to various implementation variants, enhanced mechanisms of texture discretisation control are stipulated for. The latter allow to 3D graphics hardware accelerator to greatly enhance reality level of visualisation, including advanced mechanisms for (1) moving object dithering; (2) generation of anisotropic reflections of surface; (3) generation of surface self-shadowing; (4) 3D discretisation with beam obstruction; (5) 3D visualisation with self-shadowing and (6) 3D beam obstruction with self-shadowing. Unlike existing methods of texture discretisation, the parameters of texture discretisation can be replaced and/or modified within the method. ^ EFFECT: provision of controlled texture discretisation proper. ^ 72 cl, 10 dwg |