摘要 |
A boxing game system ( 10 ) includes a game machine ( 12 ) and a globe-type inputting apparatus ( 34 ). A game player holds a main body ( 40 ) of the inputting apparatus, and swings the inputting apparatus in such a manner as to actually play boxing. A piezoelectric buzzer is provided within the main body, and the piezoelectric buzzer detects an acceleration at a time of swinging the inputting apparatus. Acceleration information is transmitted by an infrared light, and the infrared light is received and demodulated by an infrared light light-receiving demodulating portion ( 32 ). Upon receipt of the demodulated acceleration information, a game processor calculates an intensity of a punch at a time of swinging the inputting apparatus. A damage value is determined by the intensity of the punch, and according to the damage value, a stamina value of a boxer displayed on a monitor ( 20 ) is calculated. When the stamina value runs out, the boxer is knocked down.
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