发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that a conventional Pachislot machine is required to further enhance a sense of expectation of simultaneous determination of a plurality of internal winning combinations. SOLUTION: A Pachinko slot machine 1 is provided in which performance data for use in plotting a performance image corresponding to a performance identifier determined in Fig.29 (not shown) and S253 is set at S264, and performance identifier data indicative of the type of the performance and the determination frequency is stored at S263. If simultaneous prize wining of a small winning combination of a watermelon and an RB is determined, a value "1" is added to a duplicate prize winning information counter at S257. In the case of single prize winning of small winning combination of the watermelon, a value "1" is added to a watermelon winning information counter at S256 or S259. In the case of single prize winning of the RB, a value "1" is added to an RB prize winning information counter at S262. In information display processing (Fig.31 (not shown)), display data are set based on a value of each prize winning information counter, and the performance identifier data, and an image is plotted on the liquid crystal panel 39d, based on the display data and the performance data. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008079911(A) 申请公布日期 2008.04.10
申请号 JP20060264563 申请日期 2006.09.28
申请人 ARUZE CORP 发明人 ICHIHASHI TOSHIKI
分类号 A63F5/04 主分类号 A63F5/04
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