发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent games of surrounding players from being disturbed by continuing e.g. a loud performance though a player only supplies game mediums but plays no game. SOLUTION: A timing control part 102 judges whether the time of detecting the supply of the game mediums is in a specific time range within a prescribed elapsed time from the finish time of the former game to the first setting time, and when the time is in the specific time range, the control part 102 makes a second time counting part 113 count the elapsed time. A first time counting part 112 used for shifting control to a normal game waiting state stops counting the time when the second time counting part 113 is started. The control part 102 shifts the game machine into the game waiting state when the passing time counted by the second time counting part 113 reaches a second setting time. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008073349(A) 申请公布日期 2008.04.03
申请号 JP20060257865 申请日期 2006.09.22
申请人 SAMII KK 发明人 KUROYANAGI KENJI
分类号 A63F5/04 主分类号 A63F5/04
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