发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent increase of the start winning which will be canceled when the game state is changed to the state with a high frequency of the start winning as much as possible. SOLUTION: The variable display in a variable display device 24 of the game machine is started based on the start winning of a shot ball into a starting hole 5 which can be changed to a state in which the shot ball can easily enter the hole or to a state in which the shot ball can not easily enter the hole. When the result of the stopped variable display is a combination of special jackpot symbols, the probability of making a jackpot is increased thereafter, and the game state is changed to a probability-variable state in which opening wing pieces 102 attached to the starting hole 5 are opened and the probability of the start winning is increased in the game machine. In a regular state other than the probability-variable state, the variable display period in the variable display device 24 is reduced when the number of starting storage indicated by a starting storage LED 33 is 4. On the other hand, in the probability-variable state, the variable display control period is reduced when the number of starting storage is at least 2. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008068117(A) 申请公布日期 2008.03.27
申请号 JP20070277894 申请日期 2007.10.25
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02 主分类号 A63F7/02
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