摘要 |
A computer game development system and method are provided. The system includes an engine database for storing a plurality of function engines used for constructing a computer game, a setting module, a relating module and an integrating module. While a computer game is developed, corresponding function engines are invoked from the engine database according to a design demand of the computer game, corresponding attributes of the function engines are modified according to a management demand of the computer game, relationships between the function engines are edited to create a relating datasheet, and the function engines are integrated in accordance with the relating datasheet, so as to construct a basic structure of the computer game. The computer game has therefore a modularized structure. Accordingly, development processes for computer games are more flexible and costs of development and maintenance for computer games are also reduced effectively. |