发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can prevent a drop in interests with a resistance to boredom by making the game state look as if changing when game media are received into a prescribed receiving port according to the generation of an advantageous game state. SOLUTION: Within a game ball performance space 308 arrayed on the downstream side of a major prize winning slot, the game machine such as a pachinko game machine includes a distributor 330 which can distribute game balls at least to any of first and releasing parts 396 and 408 according to the result of a lottery carried out by the winning of a starter prize, a first repulsive flight part 438 which makes the game balls released from the first releasing part 396 repulsively fly so that they can be received into the first receiving port 410 at a prescribed probability through a rolling guide member 424 and the second repulsive flight part 440 which makes the game balls released from the third releasing part 408 repulsively fly so that they can be received into the first receiving port 410 at a lower probability as compared with the first repulsive flight part 438. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008054883(A) 申请公布日期 2008.03.13
申请号 JP20060234668 申请日期 2006.08.30
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;MATSUOKA TERU
分类号 A63F7/02 主分类号 A63F7/02
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