发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine using a new announcement form which can raise expectations felt for the alteration of a lottery mode. SOLUTION: In a pachinko game machine 10, as game balls 100 enter a starter slot 25a bored in a playing area 15 during the continuation of a game, a jackpot determination is carried out to start the variable display of performance symbols. Upon the passage of the game balls 100 through any of passage gates 54a-54c during the variable display of the performance symbols, the performance symbols present a ready-for-win state with the variable display of normal symbols. The normal symbols variably displayed are stopped at "3" or "7" and the opening or closing of electric tulips 52a-52d is started while the performance symbol at one digit is variably displayed (ready for win state). Thereafter, the opening or closing of the tulips 52a-52d is stopped as the performance symbol at one digit is stopped and displayed. Thus, the pachinko game machine 10 announces to players the shift to a variable probability state in a manner very hard to understand depending on how the electric tulips 52a-52d are opened or closed during the variable display of the performance symbols. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008048937(A) 申请公布日期 2008.03.06
申请号 JP20060228800 申请日期 2006.08.25
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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