System and method for configuring game data about players
摘要
Information is shared among users in a system by the use of a service. The service receives information from at least two different game applications that each have a configuration file (defined with a common schema) that defines information from the game application to share with a service. An intermediary program executing on a computer that is also executing one of said game applications receives information from the application as defined by said configuration files and stores at least a portion of the information received from the application. At least a portion of the information is sent to the service when the intermediary is in communication with the service over a network wherein the service provides information about a user of said at least two game applications based on information received by said service.
申请公布号
EP1669118(B1)
申请公布日期
2008.03.05
申请号
EP20050110505
申请日期
2005.11.09
申请人
MICROSOFT CORPORATION
发明人
JEN, JAMES HSI-KAI;JOHNSON, JERRY ALAN;HANSEN, JOHAN PETER;CHEN, LING TONY;BORTNIK, MICHAL;O'KELLEY, II, PATRICK W.;LAMB, STEVEN D.;CURLEY, VINCENT H.