摘要 |
A gaming system (500) comprising: a player interface (550) comprising: a display (580) for displaying a set of objects and a set of prizes to a player, the number of objects being the same as the number of prizes; an instruction input mechanism (560) that enables a player to input at least one object selection instruction to select an object and, optionally, an award acceptance instruction or an award rejection instruction; and a game controller (510) in data communication with the player interface and configured to: (a) make one of the set of prizes unavailable to the player in response to each object selection instruction; (b) cause the display (580) to display to the player an award for ending the game that the player can accept or reject; and (c) (i) if an acceptance instruction is received from the player accepting the displayed award, grant the player the displayed award or (ii) if a rejection instruction is received from the player rejecting the displayed award, receive at least one further object selection instruction from a player selecting a further one of said set of objects, the game controller (510) further configured to repeat processes (a), (b) and (c) until (i) an acceptance instruction is received or (ii) a last object remains.
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