发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can prevent a required performance to be executed from being stopped by a game player. SOLUTION: A performance pattern is determined, and a performance is executed on a crystal displaying apparatus 5 or the like based on the determined performance pattern. Then, the game machine is constituted in such a manner that a maximum BET button 12 for stopping a performance to be executed from the determined performance pattern is switched between an operable state and an operable state. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008029484(A) 申请公布日期 2008.02.14
申请号 JP20060204659 申请日期 2006.07.27
申请人 ARUZE CORP 发明人 ABE KAZUAKI
分类号 A63F5/04 主分类号 A63F5/04
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