摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game device and a communication game system, allowing a player to play a communication game as if the player faces an opponent player of a game machine disposed in a remote place without any trouble in the latency (communication delay) generated in a real-time communication game, in the time-lag, or in the communication quality. <P>SOLUTION: Replay data for replaying the development of the game played by the player are downloaded via the network to regenerate the replay data, and the game play is executed by the player at the same time. The game is played between players not by receiving the information on the process of the play in real time, but by communicating the data on the result of the game by the player and the replay data, by which the development of the game can be replayed, after the game play, storing these data in a terminal game machine, and regenerating these stored replay data. <P>COPYRIGHT: (C)2008,JPO&INPIT</p> |