发明名称 |
TILE BASED PRECISION RASTERIZATION IN A GRAPHICS PIPELINE |
摘要 |
<p>A tile-based precision rasterization in a graphic pipeline is provided to scale a screen at a regular ratio when a graphics program needs additional capabilities without causing an increase of power consumption and the reduction of productivity. A method for tile-based precision rasterization comprises the following steps of: receiving a graphics primitive for rasterization in the raster stage of a graphics processor; rasterizing the graphics primitive at a first level precision to generate plural tiles of pixels(501); rasterizing the tiles at a second level precision to generate covered pixels(502); and outputting the covered pixels to perform a render operation in the following stage of the graphics processor(503).</p> |
申请公布号 |
KR20080010361(A) |
申请公布日期 |
2008.01.30 |
申请号 |
KR20070075314 |
申请日期 |
2007.07.26 |
申请人 |
NVIDIA CORPORATION |
发明人 |
CROW FRANKLIN C.;VIGNON BLAISE A. |
分类号 |
G06T1/20;G06F15/76;G06T1/00;G06T15/00 |
主分类号 |
G06T1/20 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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