发明名称 Strategies For Lossy Compression Of Textures
摘要 A technique is described for compressing textures for use in a graphics application, such as a 3D game application. The technique includes parsing first-compressed texture information (e.g., S3TC texture information) into respective components of the first-compressed texture information (such as main color information, color index information, main alpha information, and alpha index information). The technique then further compresses the respective components to yield second-compressed texture information (referred to as modified compressed texture information or MCT texture information). The MCT texture information can be stored and then decoded to reconstruct the original S3TC texture information for use in the graphics application. Compared to the use of unmodified S3TC texture information, the technique allows more economical storage of texture information, as well as more efficient loading of the texture information from storage to memory.
申请公布号 US2008002896(A1) 申请公布日期 2008.01.03
申请号 US20070627228 申请日期 2007.01.25
申请人 MICROSOFT CORPORATION 发明人 LU YAN;SUN WEN;FLAVELL ANDREW C.;WU FENG;LI SHIPENG
分类号 G06K9/36;G06K9/46 主分类号 G06K9/36
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