发明名称 MEASURING SYSTEM FOR GAME, AND TIME ACQUIRING METHOD
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a measuring system for a game, which is suitably acquiring the game time of individual game players while reducing the data transmit amount. <P>SOLUTION: The moment a wireless tag detects a pole change point of an electromagnetic field, a time (a running time) clocked by a clocking part is measured as a game time. In a format shown in (a), time information is generated. That is, 18-byte time information including a part (a value from second to 1/100 second, that is, SS.tt) of the measured game time and the other information is generated. As compared with the format shown in (b), the data amount is reduced to about 20 percentage. Even when a part (time information) of such gage time is transmitted, as shown in (c), synchronized running time is clocked by a wireless tag side and a timer device, so that the game time can be suitably restored at the receiving end. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007296136(A) 申请公布日期 2007.11.15
申请号 JP20060126881 申请日期 2006.04.28
申请人 SEIKO PRECISION INC 发明人 MIKI YASUTOSHI;MORIYA NAKANOBU
分类号 A63B71/06;G04F10/00;G04G5/00;G04R20/26 主分类号 A63B71/06
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