发明名称 GAME DEVICE AND GAME PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game device capable of displaying an operation suited to the intention of a player even when the movement of an input device is intense in the game device using the input device capable of detecting a speed such as an acceleration sensor. <P>SOLUTION: Operation information outputted corresponding to the movement of the input device is successively acquired, the movement of the input device is determined by using the operation information, and the moving direction of the input device and the moving speed of the input device are determined. Then, whether or not the moving speed is equal to or higher than a first threshold is determined, a route through which an object moves in a virtual game world is decided on the basis of the information of a predetermined moving route when it is equal to or higher than the first threshold, and the route through which the object moves in the virtual game world is decided on the basis of the determined moving speed when it is lower than the first threshold. Then, the situation that the object moves its position in the virtual game world is displayed on the basis of the decided moving route. <P>COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007296078(A) 申请公布日期 2007.11.15
申请号 JP20060126062 申请日期 2006.04.28
申请人 NINTENDO CO LTD 发明人 SATO KENTA;YAMASHITA ZENICHI;SHIMAMURA TAKAYUKI
分类号 A63F13/06;A63F13/00 主分类号 A63F13/06
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