发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To set a state with a high probability of generating a special game state such as a probability variable state of a digital pachinko machine even in a so-called wing-opening type pachinko game machine. SOLUTION: The pachinko game machine has first start winning holes 14 and 15 and a second start winning hole 16 to give the initiator to temporarily open a variable winning device 13 to the so-called wing-opening type pachinko game machine. Conditions for opening, consisting of the time of opening and the number of times of opening, to temporarily open the variable winning device 13 are determined by a lottery with entrance of game balls into the first start winning holes 14 and 15 and the second start winning hole 16 as the initiators. If game balls enter the variable winning device 13 which is opened based on the entrance of game balls into the second start winning hole, the lottery for the conditions for opening based on the entrance of game balls into the first start winning holes 14 and 15 is advantageous to a player. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007289371(A) 申请公布日期 2007.11.08
申请号 JP20060120016 申请日期 2006.04.25
申请人 OLYMPIA:KK 发明人 MEJIKA TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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