发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve such a problem as making players forget to clear the tokens stored within a pachinko/slot machine when they leave the machine at the end of games in the conventional types. SOLUTION: With the pachinko/slot machine 1, in a token casting start checking processing (Fig. 20) at S40, when the value of a counter for the number of cast tokens exceeds the prescribed value, a signal for turning on credit storage flag is transmitted (S34). When the signal is received with a sub control board 62a, a voice for a message of "credit in storage" or the like is emitted from a speaker 96. In the token casting start checking processing (Fig. 20) at S38, the value of the credit counter is discribed as "0", a signal for turning off credit storage flag is transmitted (S39). When the signal is received with the sub control board 62a, the emission of the voice for the message of "credit in storage" or the like is ended from the speaker 96. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007289272(A) 申请公布日期 2007.11.08
申请号 JP20060118208 申请日期 2006.04.21
申请人 ARUZE CORP 发明人 AZUMA AKIRA
分类号 A63F5/04 主分类号 A63F5/04
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