发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To suppress the lowering of the taste of a game. <P>SOLUTION: The fingerprint of a player touching the fingerprint sensor provided in an operation means is divided into four types, a loop (a hoof shape), a whorl (a spiral shape), an arch (a bow shape), and the others. When the classification of the player is input as player's information (YES in a step S901), the identity of the player is estimated by an input interval of the player's information (steps S902-S905). When the identity of the player is denied (NO in the step 905), a season background corresponding to the classification of the player is determined as a unique background (a step S906), and is notified to the player (a step S907). As for the unique background, this game machine suggests the player the game state by changing a shift determination probability of the season background. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007289238(A) 申请公布日期 2007.11.08
申请号 JP20060117740 申请日期 2006.04.21
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;IINUMA YOSHIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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