发明名称 |
GAME PROGRAM, GAME MACHINE, AND GAME METHOD |
摘要 |
The characteristic of a second character is changed depending on the result of an action of a first character. In a game program, pitcher and batter characters (70, 72) are displayed on a television (20), and the pitcher character (70) is made to act. Areas (A000 to A168) which are objects on which the pitcher character (70) acts are set on the television monitor (20). Characteristic data on the batter character are set to the areas (A000 to A168). It is judged which area of the areas (A000 to A168) the object on which the pitcher character has acted is. The characteristic data set to the judged area is changed, and the characteristic data state is displayed according to color tone data on the television monitor (20). |
申请公布号 |
KR20070107792(A) |
申请公布日期 |
2007.11.07 |
申请号 |
KR20077022064 |
申请日期 |
2006.02.14 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD. |
发明人 |
YOKOYAMA YUICHI;YOSHIDA MASAFUMI |
分类号 |
A63F13/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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