发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of not making a player have the feeling of distrust as regards a performance relating to a big winning game state. <P>SOLUTION: When a specified big winning game state is attained, the total number of rounds in which the specified big winning game state continues is decided and the stipulated number of entries (20 pieces) corresponding to the number of rounds smaller than the total number of rounds is reported as the expected number of entries in an individual period (entry expected number displays +20). Then, when the number of entries counted by a counter during the individual period is smaller than the reported expected number of entries (when the value of the counter during the individual period is not "0" when the round in the individual period is ended), bonus continuation performance display is delayed until the number of entries reaches the expected number of entries and the difference of the number of entries is subtracted from the expected number of entries to be reported by the bonus continuation performance display (entry expected number displays +18). <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007268116(A) 申请公布日期 2007.10.18
申请号 JP20060099707 申请日期 2006.03.31
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;FUJITA TADAHITO
分类号 A63F7/02 主分类号 A63F7/02
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