发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To execute a performance for a big winning state at the stage where a game ball wins a prize in a big winning opening, while intensively making the game ball stream down after temporarily storing the game ball winning a prize in the big winning opening and effecting a change in the probability which the game ball passes through a V-zone. <P>SOLUTION: The game machine is provided with starting prize winning openings 26-28 and a big winning opening 22 setting a specific region 25 for distributing game balls winning the starting prize to winning or losing. The game machine executes a control of opening blades (movable pieces) 40a and 40b for making game balls win the prize in the big winning opening 22 based on the starting prize winning of the game balls in the starting prize winning openings 26-28. A shutter 41 is provided so as to store the winning game balls at a stream-down path for the game balls winning the prize in the big winning opening 22. A performance for expecting the big winning state based on the number of the stored game balls is selected and executed. The stored game balls are streamed down intensively toward the specific region 25 when the opening motions of the movable pieces 40a and 40b are finished. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007260224(A) 申请公布日期 2007.10.11
申请号 JP20060090912 申请日期 2006.03.29
申请人 OLYMPIA:KK 发明人 NORO HIDEHIRO
分类号 A63F7/02 主分类号 A63F7/02
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