发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving the rotation of customers by urging a player to stop operation and appropriately helping a player inexperienced in a game. SOLUTION: The game machine comprises: a means for variably displaying identification information on the basis of the detection of game start command signals; a winning combination decision means; a time counting means for counting the time after starting the variable display; a means for setting the winning probability of the winning combination; a means for storing the automatic stop condition information of variable display corresponding to each setting value; a means for outputting stop command signals corresponding to an operation by the player; and an automatic stop means capable of stopping the variable display of the identification information in losing. The winning combination decision means can decide both of a small winning combination and a special winning combination as the winning combination. The automatic stop means executes stop in losing in the case that an automatic stop condition is satisfied and both of the small winning combination and the special winning combination are decided as the winning combination when the counted time becomes a prescribed time without stop-displaying all the identification information by stop command signals. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007252663(A) 申请公布日期 2007.10.04
申请号 JP20060081615 申请日期 2006.03.23
申请人 ARUZE CORP 发明人 YAGI MASASHI
分类号 A63F5/04 主分类号 A63F5/04
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