发明名称 REAL-TIME ASYNCHRONOUS TYPE GAME
摘要 <p><P>PROBLEM TO BE SOLVED: To construct a system for keeping a game based on a rule until the finish of the game without performing synchronizing processing in the game played by two or more players simultaneously. <P>SOLUTION: A command interface shared by each of the players is prepared on the GUI of the game to enable each of the players to input simultaneously. The players input to the command interface. When the input meets a prescribed condition, it is considered that a command to a game system is established. Then, an operation on the game is performed with the command. Simultaneous presence of two or more states in the command interface is permitted. In the occurrence of competition, the state of the command interface on a client of each player is made to be the state of the command interface to each player. When it is impossible to input to the command interface or when the state of the players meets the prescribed condition, the game is finished. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007252856(A) 申请公布日期 2007.10.04
申请号 JP20060112664 申请日期 2006.03.20
申请人 TSUKAMOTO TAKASHI 发明人 TSUKAMOTO TAKASHI
分类号 A63F13/12 主分类号 A63F13/12
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