摘要 |
A gaming program causes a computer to function as status change control means (for example, CPU21, ROM 22, RAM 23, DVD-ROM 31, memory card 32, etc., and in particular, "status table" in FIG. 37, "main character status change processing" in FIG. 36, etc.,) for changing the status of a player character (for example, "status" of specific main character, status of "biorhythm," etc.,) if a predetermined condition is satisfied (for example, YES at ST111, ST115, ST117 in FIG. 36, execution of ST114, etc.,). |