发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables the purchasing of a prize or the like smoothly without making players leave a game machine and further enhances the desires of the players for the purchase while reducing the work load of staffs for required servicing care. SOLUTION: The game machine 1 is provided with a memory means which stores information on a plurality of kinds of goods indicating the kinds of the goods or duties and reference information to be used in the determination of order contents, an input means for inputting a selection signal pertaining to the selection of the goods or the duties as operated by the players and an order output means which outputs order information indicating the order contents determined from the reference information and the information on goods indicated by the selection signal to an information management unit through a communication circuit. The reference information is so set as to be advantageous for the players placing an order for the goods or duties during the specified period containing the end timing of a special period or having the end timing as the starting point or the ending point as compared with that during the normal period. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007222505(A) 申请公布日期 2007.09.06
申请号 JP20060049077 申请日期 2006.02.24
申请人 ARUZE CORP 发明人 HIRAMATSU NOBUHITO;YAMADA DAISUKE;TSUNODA KAORU
分类号 A63F5/04 主分类号 A63F5/04
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