发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine, controlling a display to be consistent in a display mode displayed in a pattern display device even when a movable object breaks down. <P>SOLUTION: When the time T4 seconds elapse after the start of variable display of the respective first-second-third symbols of three rows, a CPU 281 lights and drives each movable object LED 68 in a predetermined color through a driving circuit 72, thereby causing light emission of the movable object 112 in a predetermined color, which is made of transparent synthetic resin and formed substantially on the left clenched fist. Further, the CPU 281 rotates in the normal direction and drives a motor 69 for the movable object through a driving circuit 70, thereby moving the tip of the movable object 112 to a position overlapping a temporary stop symbol [6] of the right row displayed on a liquid crystal display device 52. A CPU 261 displays a video movable object 121 representing the movable object 112 emitting light in a predetermined color to overlap the moving movable object 112 seen from the game player side on the liquid crystal display device 52. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007202639(A) 申请公布日期 2007.08.16
申请号 JP20060022199 申请日期 2006.01.31
申请人 OKUMURA YU-KI CO LTD 发明人 ARITOME NORICHIKA
分类号 A63F7/02 主分类号 A63F7/02
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