摘要 |
<P>PROBLEM TO BE SOLVED: To improve playing skill based on recognized sound generation start timing by quantitatively and visually recognizing the sound generation start timing of a playing data. <P>SOLUTION: A CPU 1 reads an event data of a song stored in a song memory of a RAM 4 according to keyboard playing, and converts the event data to a graphic data and displays its column graph on a display section 101. When correction operation is performed to height of the displayed column graph by an up-key switch 104 or a down-key switch 105, the graphic data is changed according to the correction, and the changed graphic data is converted to the event data and written in the song memory. <P>COPYRIGHT: (C)2007,JPO&INPIT |