发明名称 GAME MACHINE AND SPECIAL ACCESSARY GAME DIRECTION METHOD
摘要 PROBLEM TO BE SOLVED: To provide a game machine and a method for playing a piece of music by which game property and amusement are improved by correlating the number of game media paid out after starting of a special accessary game with a BGM (background music) to be played and a video to be projected. SOLUTION: A main control part 100 carries out pull-in control of aligning patterns on an effective line and avoidance control of not aligning the patterns according to the result of an internal lottery at a step S240. When selecting, playing and displaying the BGM and a background video after occurrence of a big prize-winning, a sub control part 160 first plays a first BGM and projects a first video. Then, the sub control part 160 receives the signal of the number of paid-out game media from the main control part 100 and adds it one by one to decide whether the counted number of the paid-out game media exceeds 300. When not exceeding, the sub control part 160 keeps on playing and projecting the same BGM and video. When exceeding, the sub control part 160 plays a second BGM and projects a second video. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007185542(A) 申请公布日期 2007.07.26
申请号 JP20070109087 申请日期 2007.04.18
申请人 NET KK 发明人 KUNIYOSHI KAZUHIRO;HAMADA HIROSHI;YOSHIDA KATSUYUKI;KIYOTA KENJI
分类号 A63F5/04 主分类号 A63F5/04
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