发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of keeping player's interest in a performance executed with the decision of a bonus as an internal winning accessory as a trigger further. SOLUTION: The game machine (1) is provided with an image control microcomputer (81) for updating a value stored in a winning rate counter on condition that at least either a prescribed pattern combination is displayed by display windows (21L, 21C and 21R) or cherry or watermelon which is an internal winning accessory relating to the prescribed pattern combination is decided and a pattern combination different from the prescribed pattern combination is displayed by the display windows (21L, 21C and 21R), and deciding a performance identifier on the basis of the value of the winning rate counter after the bonus is decided as the internal winning accessory until the pattern combination relating to the bonus is displayed by the display windows (21L, 21C and 21R). COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007175452(A) 申请公布日期 2007.07.12
申请号 JP20050380479 申请日期 2005.12.28
申请人 ARUZE CORP 发明人 NOZAKI TAKU;TERUI YOICHI;TOMOTO DAIJIRO;OGUCHI SHUICHI
分类号 A63F5/04 主分类号 A63F5/04
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