发明名称 |
REPRESENTATION METHOD AND OPERATION OBJECT |
摘要 |
Before an enemy character (60) performs an attack, a prediction object (62TR, 62L, 62BR) explicitly indicates the attack start position and the attack direction. That attack order is a display order of the prediction objects (62TR, 62L, 62BR). After display of the prediction objects (62TR, 62L, 62BR), the enemy character (60) performs an attack. By this prediction, a player need not learn the attack pattern of the enemy character (60) by playing many times. This reduces the player learning load. |
申请公布号 |
WO2007077851(A1) |
申请公布日期 |
2007.07.12 |
申请号 |
WO2006JP325996 |
申请日期 |
2006.12.20 |
申请人 |
SSD COMPANY LIMITED;UESHIMA, HIROMU;KATSUMATA, SHINYA;SUZUKI, HITOSHI |
发明人 |
UESHIMA, HIROMU;KATSUMATA, SHINYA;SUZUKI, HITOSHI |
分类号 |
A63F13/00;A63B69/00;A63F13/04;G06F3/048;G06T17/40 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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