发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make a player him/herself determine the value of a two-dimensional code by making the player easily recognize the content of the two-dimensional code. SOLUTION: A game machine includes reels 3L, 3C, 3R for variably displaying a plurality of patterns; and a microcomputer 30 or the like for performing lottery concerning the result of a game and stopping and displaying the patterns, on the basis of the result of the lottery. The two-dimensional code 100 is generated, which readably stores, via a portable telephone set 300, information to be advantageous for the player, such as the information concerning an internal lottery role, on the basis of the result of the lottery and/or the stop and display form of the patterns. The two-dimensional code is integrally displayed with the patterns 101, 102, 103 related to the information stored in the two-dimensional code. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007167513(A) 申请公布日期 2007.07.05
申请号 JP20050371882 申请日期 2005.12.26
申请人 ARUZE CORP 发明人 MORI KOICHI;MIYAKE MOTOTERU;KANDA TOSHIFUMI
分类号 A63F5/04 主分类号 A63F5/04
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