发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of allowing a player to recognize the degree of an excessive time relative to a set time, while playing a game. <P>SOLUTION: A pachinko game machine includes: an RTC (Real Time Clock) for clocking a passage time from a reference time; an operation lever 80 and operation buttons 81, 82 for inputting the set time from the reference time by the operation of the player; a work RAM for storing the set time inputted with the operation lever 80 and the operation buttons 81, 82; a liquid crystal display device 32 for informing the player of information concerning the clocking of the set time stored in the work RAM by the RTC and of the excessive time from the point of time when the set time stored in the work RAM is clocked by the RTC; and a display control circuit for controlling the liquid crystal display device 32 so as to inform the player of the excessive time at every prescribed timing. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007167232(A) 申请公布日期 2007.07.05
申请号 JP20050367154 申请日期 2005.12.20
申请人 ARUZE CORP 发明人 OKAZAKI TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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