发明名称 GAME MACHINE AND PROGRAM FOR GAME
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can aim at improvement in the taste of a game using auxiliary symbols and a program game machine for the game. <P>SOLUTION: An indication unit 16a in a pachinko game machine has three lines, three rows symbol display domains and an ornament symbol is displayed on each of them. Moreover, since the kinds of the auxiliary symbol indicated in the symbol display domain is decided based on big win judging and the kinds of specified development performance, the combination of the auxiliary symbols indicated may change in cases of a big win and missing. Thereby, the degree of big win anticipation is reported by the relation between the kinds of the auxiliary symbol indicated in the multiple symbol display domains, and the kinds of the specified development performance. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007159999(A) 申请公布日期 2007.06.28
申请号 JP20050363801 申请日期 2005.12.16
申请人 ARUZE CORP 发明人 ABE MASATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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